Fury Warrior Best In Slot Krieger-Guides
List of Best in Slot gear from Molten Core and Onyxia's Lair for DPS Warriors in Warrior Molten Core Best in Slot Gear (BiS) - WoW Classic Phase 3; Best for high threat generation in a Hybrid Dual Wield Fury Prot build. Orc Warrior Fury BiS 2 · Wertung: 1 · ClassicWarr6 · Wertung: 1. Best Fury Warrior Raid Gear for Phase 3 · Wertung: 1 · PreRaid · Wertung: 1. WOw Fury Warrior. Also hier geht's um: Best in Slot für Furor DPS Krieger auf Stufe 60 *PHASE 1* Fury Warrior Pre-Raid BiS Guide for Classic WoW. Dieser WoW Guide beinhaltet Skillung, Rotation und BiS-Liste für Level Alternative Bezeichnungen: Fury-Krieger, Wut-Krieger, Fury Warrior. Wow Best In Slot Gear Fury Warrior! The gold amount, even in T6 with GF equip, is negligible compared to XP! Cumberland Poker Run Accident !
Wow Best In Slot Gear Fury Warrior! The gold amount, even in T6 with GF equip, is negligible compared to XP! Cumberland Poker Run Accident ! Slot: Kopf - Hals - Schultern - Brust - Gürtel - Hose - Füße - Handgelenke - Hände - Finger - Schmuck - Rücken - Nebenhand - Haupthand. Dieser WoW Guide beinhaltet Skillung, Rotation und BiS-Liste für Level Alternative Bezeichnungen: Fury-Krieger, Wut-Krieger, Fury Warrior.
Fury Warrior Best In Slot Video*PHASE 1* Fury Warrior Pre-Raid BiS Guide for Classic WoW
Fury Warrior Best In Slot Furor-KriegerDiese Heilung wird kurzfristig mit dem Cooldown Wütende Bloodsuckers Board erhöht. Die meisten Angriffs-Fähigkeiten lassen sich auch nur im Nahkampf ausführen. Arterienschützende Brustplatte. Sämtliche Daten sind auf Stand von Battle for Azeroth. Ansonsten kämpfen wir mit der Single-Target-Rotation weiter. Olympische Winterspiele 2020/Eishockey Klingenkoralle.
Goal is to avoid finding yourself rage-starved — or rage capped. If you want to know just how much you generate, go hit a target not a dummy and take note.
I tried Rending and it didn't work out for me. Booming Voice is best picked to reduce the frequency of shouting read: reduce your rage loss.
Cruelty needs no explanations. If your raid group picks two Fury Warriors, the second warrior should talent into Improved Demoralizing Shout.
Reason is very simple: it is almost like giving tanks 60 more stamina against physical damage. More on it later. More info on it later. Improved Intercept is not needed in PvE, but it can be useful.
Rage from Zerk rage is only useful while doing dungeons, taking other talents for raiding is a better call. Death Wish must remain on 2min CD!
If there is no one with healing reduction available, taking Furious Attacks could solve the problem. Three rage per every attack combined with the glyph means a lot.
Iron Will? Deep Wounds proc off any critical attack you land with melee weapons including Heroic and Shattering Throw.
All other talents are not increasing your dps. Possible alterations to the tree:. To recap: Both presented builds are "best" for raiding in general, pug or guild.
And for the third and last time, if you plan on using Rend, talent it. Now, how to free your talent points from guild member's perspective :. Therefore, if the raid needs Healing Reduction and you don't want to go Arms, you know what to do btw.
If the raid doesn't have but needs AoE slow at mdps area, you know what to do. I do not advise on abandoning Booming Voice and Commanding Presence for Unbridled Wrath and be left with two extra talent points like with Demo shout build.
You will. Enrage is generally skipped because it should only proc when you'd get damaged from a direct attack, "environmental" damage should not proc it.
So is it worth it? However , most realms have it bugged and proc's off environmental damage, making it a supreme choice. If so, you should know that that is bugged and should not work.
Works wonders if Enrage is bugged, is total crap for the group otherwise. There are no better alternatives, and the glyphs are set in stone.
There are two more glyphs to consider when your single target damage comes to mind. Execute is least useful for overall damage done, but it is increasing the damage you do in execution phase some tiny bit.
Cleave is just all-around more valuable. Think of it in this way: the hardest encounters in any raid, how many enemies are you attacking?
Whirlwind is your main priority. After first WW, you can use two BT. Dump any excess rage with Heroic Strike for single target or Cleave if attacking multiple enemies.
When should I use Death Wish? Start with considering their length. If you find yourself being either top physical dps or be the only one present, you will be given Hysteria, but since it doesn't stack with Death Wish, you will need to communicate usage generally DKs will cast it on you on pull so you can use your Death Wish when it is most convenient.
Did this text confuse you? If you ever feel insecure about the timing, ask your raid leader "When do you want me to pop CDs?
When should I use Shattering Throw? Multiple warriors should chain its use. Use macro and follow it with Bloodrage.
How do Heroic Strike and Cleave work? I talked about this at the very start of the guide! You generate rage by dealing auto attack damage and getting damaged.
In addition of it dealing more damage, special attacks benefit from Impale. If there are multiple enemies around me and the boss, should I use Cleave or Heroic Strike?
Always think in terms of effective damage. What will make the most difference? As a prime example I will use Lich King heroic encounter. That's it for the example really since you want to Cleave everything else in that encounter Do I prioritize Execute or Heroic Strike?
That is a really good question! If you want to use Execute and keep your main hand free for rage generation, you should consult with combat data off raid encounters and do the math NEVER use dummy for this!
When is it ideal to use Recklessness? When Death Wish is already activated and all procs are up Death Wish and trinkets.
You hear and see folks talking about using it before this or that ability, but the truth is, since it's on GCD, you ideally time it just so you don't ruin your rotation.
How to properly manage Sunder Armor? First off: you are not using it if there's a protection warrior in the raid and attacking your target.
That being said, you manage it best by casting five sunders right off the bat, before doing any dps ability. If there are multiple warriors, all should contribute to stacking it up.
In case of a bigger gear gap, the weaker warrior will be keeping it up, otherwise make a deal. In addition, tanks will do more threat and everyone loves that!
How do I use my consumables best? Use a scroll if your 10man setup is not ideal. If you have only Indestructible Potion, use it just before the pull.
After 2min you can use your 2nd Indestructible Potion as if nothing happened - but note how Indestructible Potion lasts for 3min now instead of 4. How and when do I use Rend?
I saved question for last because of its It means that swapping stance will make you lose any rage above Performing Rend costs you 10 rage, leaving you with 15 as you swap back to Berserker Stance.
Now to break it down:. So, is it worth it? It's driving a small bit of your focus away from the raid. The more Armor Penetration you have, the less effective it becomes to use Rend; to the point that Rend will either just barely out-damage non-critical white melee swing if at all!
To summarize it: Yes, it is effective to use it during those few empty moments when you have nothing smarter to do, but the slightest mistake you do will ruin your damage output rather than increase it; and even when it is done perfectly, the damage increase is nothing big three white melee hits per minute.
Using Rend is not mandatory, simply welcomed if the opening is given. Furthermore, all the most difficult of encounters welcome Glyph of Cleaving more than Glyph of Rend.
If you really wish to experiment with it, build your 2nd spec to Improved Rend, get the glyph and find a Feral Druid to take as a pet with you into raids and have fun!
Which buffs, debuffs and auras are increasing my dps? In ideal 25man raiding environment, you have all these at your disposal.
Your place in the raid group [F3] I will crush! I will destroy! I will…oooh, shiny! Depending on your talents, you are there in the raid group to provide the best Commanding Shout for HP or Demoralizing Shout for damage reduction Ret paladins take care of Attack Power bonus.
Elemental Shamans can interrupt perfectly; and Mages are the last choice to interrupt since their interrupt is on 24sec cooldown, plus they have to stop their spell casting to do it.
Therefore, if you need to interrupt during the encounter, do not go below 10 rage! You think this text is stupid? Go to ToGC10 without anyone to dispel Jarraxus' buff.
Count seconds before first raider dies. Mentioning dying, a reminder: Don't Whirlwind or Cleave your mind controlled players. Don't go full derp mode.
Why not save the raid from wiping? Rule number one of mdps: always be behind on your target and do not over-agrro the tanks.
Dead dps does zero dps. Tanks sometimes need to swap targets often and maybe even keep AoE threat — you as fury warrior do not have any building up, you jump into the fray and spam cleave and whirlwind until your muscles go all sore.
Get Omen3 threat meter addon! TidyPlates can help with threat visibility as well. Also, if you dps from the front, you're making tank take more damage if boss parries your attack.
A game mechanic called Parry. When you parry an attack, your current swing timer is hastened, making you strike faster. So when boss parries your attack, or other melee dps attacks including your own Tanks start taking VERY high damage.
Some bosses don't have this mechanic, use google to find out more, but here's a known exception: Professor Putricide doesn't have it, so you're welcomed to dps from the front if there's no room left to maneuver.
Secondly, develop your raid awareness. Do not just hump down boss and the adds, observe what is happening. Fights have mechanics, and dps is often on the lookout to react in time.
Flame is on the floor? Move out of it or in for more rage? You stop attacking. There is link between players? Connect it. Or break it? You got debuff that makes you spread fire where you stand?
Run the hell away from the raid! You got debuff which will explode for AoE damage soon enough? Get away from the raid! Your character is looking at something which is making you take damage?
Thirdly , but no less important, know your positioning. In other words, know the tactics. Plus, a big amount of bosses have frontal cleave or cone attacks, you want to be away from their front there are few exceptions; Freya in Ulduar is the best example, you should be in front of her.
And then there are drakes and dragons. Drakes only have breath attack and can't use their tail. ET — Emergency Tanking.
Sometimes things just go wrong. Fury is able to assist with some tanking healing? Blackwing Lair Darkmoon Faire Darkmoon deck drops begin.
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Fury Warrior Best In SlotNeu in Patch 8. Die Priorität der Attribute kann sich ändern, wenn Blizzard die Werte anpasst Spieleentwickler Ausbildung neue Ausrüstungsgegenstände freigeschaltet werden. Krakenauge der Stärke. Schuppenwachenzermalmer der Zanj'ir. Oxidierter Unratentferner. Ist zwar nichts für Progress Races aber die bekommen so auch das Raidtier clear. Tödlicher Solstein. Auf welchen Beste Spielothek in Krimderode finden die singenden Steine sich auswirken, wird enthüllt, wenn dieser Bonus ausgewählt wird. Mit dem WoW Patch 8.
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Thus, we will try to give at least one alternative, for most slots in the list, so that you can pick where and how to farm them. We will be linking best in slot gear lists for every raid tier in this guide, which can be helpful in order to understand how to progress from hitting Level 60, to getting pre-raid best in slot and from then to clearing all raid tiers.
This is the gear we recommend you to chase in the current content patch, including Blackwing Lair items, as a DPS Warrior.
Because the Tier 2 Warrior set is designed with tanking in mind, we do not recommend you to use any piece of it for DPSing, unless your alternatives are very weak.
While the main focus is on Blackwing Lair gear, the list below also contains some gear from older raids, epic PvP sets above rank 11 and world bosses, when warranted, in order to create a good list for players who regularly clear the raids up to Tier 2.
While we are only listing the Horde versions of quest and PvP gear, equivalent versions can be found on the Alliance side, with the same requirements, cost and stats.
This is a huge benefit when it bumps you from weapon skill to , but not worth it when you were already at or above to begin with.
Plan your gear accordingly! Read this guide to figure out where to find such gear, and which pieces to wear! In order to get ready for raiding, it is recommended that you follow this guide in order to learn which gear to gather for maximizing DPS before ever setting foot in raids, and probably also before getting your first epic loot.
Even so, expect to get a few pieces that you will have a hard time replacing, such as Diamond Flask and Hand of Justice. Molten Core and Onyxia's Lair are the first raids in WoW Classic, and will probably award you with your first pieces of epic gear!
While most of the gear found here is easily replaceable later, there are a few pieces, such as Onslaught Girdle and Quick Strike Ring , which will last you for a very long time!
Read this guide to figure out where and which pieces to wear! Some items, which are not powerful enough to be in the best in slot list, have special properties that make them very valuable to acquire for specific encounters or as a weapon swap mid-fight.
We will list the most notable special items for the current phase, and their effects and application below:. This guide has been written by Seksi , member of two top 60 guilds, Group Therapy shaman and Wiping as Intended priest.
While you can routinely find him participating in discussions across all healer discords, he is particularly active on Ancestral Guidance , Earthshrine and Focused Will.
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WoW Classic. Diablo III. Diablo IV. Borderlands 3. DPS Ready! Ready to dps! I was there. Out of combat it will perform Charge, in combat swap you to Berserker Stance.
The rest of the shouts are added in order to conserve action bar space. If you belong to players who like playing like this, here you go.
You mash one button, allowing smoother gameplay, but be wary; you cannot spam HS or Cleave all the time! When MC happens, drop the macro and lay off that Whirlwind!
Sticky targeting is there, but no keybind to drop target? Geez there is ESC for that, but it can conflict with other actions.
If you have any strudels in your bags, it will eat them first. It will attempt to consume strudels first. If there are no strudels, it will attempt to use normal drink.
The game automatically swaps PvP panel tabs after you finish a battleground. Queue again infinitely with a single keybind, pronto! This macro is designed to show and use the trinket that is currently equipped in slot My shift modifier with this is auto-run, ctrl is to bring out tundra mammoth to make use of its vendors, and mod alt is to use cloak if my character has engineering for slow fall with parachute.
You sometimes want to stop Spell Reflection on Polymorph. You want to cancel Retaliation when striking back at the enemy would mean trouble Mark of Blood, Shield Block, certain rogues that can exploit it with Setup talent, etc.
Addons [F5] Dem useful gadgets! Not to get into too many details, I can recommend you on getting these addons to enhance your gameplay.
In this "adapted" guide I won't write anything about UI as of yet. If you're Alliance, your "best" varies. Or maybe Human it is for sword expertise? If you're Horde, your best race without question is Orc.
More Attack Power to use with Death Wish, good weapon specialization. Trolls come second you don't care that much for haste, it's still very good though!
As a Tauren you can stun some "small" adds and as an Undead you get anti-fear CD. Neither increase your damage output. Jewelcrafting and Blacksmithing come first because you can socket for extra Armor Penetration or Strength.
Alchemy enhances the AP gained from the flask and increases its duration. Raw strength or armor penetration gain is better. Gearing up. Why is that?
Because agility stat adds LOTS of critical strike bonus that compensates for the AP lost, and some plate items might not have Armor Penetration stat and have Haste instead.
Warrior is all about having strong attacks. All talents focus on enhancing your attacks and abilities, topping off with Impale and Deep Wounds.
Haste only increases your attack speed and gcd - haste has no procs to affect, no special benefits. Therefore, it's Strength attack power and Armor Penetration that you look for.
Fury Warrior Enchants: If you have special profession enchants that increase dps, use them instead. Fury Warrior Gemming: Below are epic gems; if you're playing prior 3.
How do I decide which gems am I to socket? When should I start gemming for Armor Penetration over Strength?
Once you get decked in items and reach the cap, gem for Strength again. How exactly is strength better than raw attack power?
The difference is quite distinct, don't you think? How does Armor Penetration work? Secondly, ArP kicks in second — you are reducing the armor that other effects such as Sunder Armor have already negated.
Blizzard did it weirdly. But the more you have it, the better you're off. And lastly, you cannot reduce the armor into negative, therefore any rating after is a wasted stat which is the reason why in T10 BiS you return to gemming strength again.
Best in Slot gearsets [F7]. I'll edit this as soon as I can! Lists are made from personal experience, my head telling me what would be the best in theory.
RAWR was not used to build these item sets, nor was it checked. There are both 25man and 10man item builds. NOTE: Never forget raid debuffs and other active raid effects!
Keep that in mind! How do I know if I should take plate, mail or leather item? By doing your homework and realizing what would be the best gearing itemization for you.
Thankfully for you, I have done my homework and I have posted all the lists just below. I'll have to re-do this at another time! Total stats calculation presented comes from having all first listed items, and in this case that includes dual wielding Colossal Skull-Clad Cleaver.
I personally enjoy dual-wielding Sword of Justice. Any combination will work for pre-raid. Naturally, consider your racial expertise traits.
Doesn't matter, but swords or maces. Tier 7 Best in Slot 25man : [T07] [Gearscore: ]. Head: T7. Notes: Tier 7 4 set bonus is not worth obtaining.
Aim for different hand, wrist or ring item s. I'll edit it on another date. Tier 8 Best in Slot 25man : [T08] [Gearscore: ].
Head: T8. Notes: Tier 8 4 set bonus is worth obtaining. You can softcap ArP, so go for it! Looks great, just a quick note: Heroic throw stops auto attack for 3s so when you have free gcd, you should only use it at start of mh melee Attack, max at mid of refresh of melee Attack when you have enough rage.
In landsouls the bis lists for both tiers are way off. And it is not worth gemming for ArP as fury yet. In the spreadsheet it's close but not quite there, at the end of the day it might be worth it for burst windows, however.
The one linked in the OP is giving giving me , dps My own list is giving me , Both lists got the same buffs applied and heroic strike buff turned off, as it doesn't work on this server.
I attached a picture of the setup and the stat weights. This is my old guide, from and back when I was not raiding Ulduar.
I stated so in both the start and again under the section. I'll find time eventually. Don't worry, no ill meant, no harm done, on the contrary, thank you for the info!
I'll work on it as soon as I get the time on my hands! The epic gems are unique equipped, you can only have one of each. Thats why I only have one 20 str and one 20 hit.
I tried the Solar Bindings setup in the beginning, and while it does give more DPS, it leaves you one expertise rating undercapped, which means you are left with 0.
The spreadsheets don't actually account for this correctly, as points of expertise just get a flat value, but the value doesn't actually have any effect untill you reach the next breakpoint.
You could gem 8 exp 8 hit to cover for the 1 exp wasting 7 , which in turns just drops you below using the bedlam. The best setup I've found so far is simply gemming my expertise and using the Bedlam bracers.
Atleast that seems to be the best option outside of not being expertise capped. It's just one. You're right, that is definitely an oversight by me.
The 21 agi and 21 crit ones are right next to eachother, I must've picked the wrong one. With changing the meta to the correct one you drop 6 dps, but you obviously get out of having to use another blue socket, which is a net gain.
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Wrath of the Lich King. Recommended Posts. Report post. Posted June 10, edited. By having AoE ability inside your rotation , I meant to say that you should watch out when you must not break CC or when your allies are mind controlled.
It's an instant lootban or worse. You can interrupt casts with Pummel or Shield Bash, so never go below 10 rage on encounters where your interrupt is important!
Emergency Tanking aka "ET"-ing is when the tank either dies or you are able to take over the tanking role for a short period of time.
It's worth saying that it's nothing that expected of you to do, merely that your class is capable of doing. You need a shield. Aside from ETing, there are a plenty of situations when using Shield Wall to mitigate damage is welcomed.
All following points go to Arms tree. Possible alterations to the tree: To recap: Both presented builds are "best" for raiding in general, pug or guild.
Now, how to free your talent points from guild member's perspective : If there is a Feral Druid in your raid, you can un-talent Rampage.
Best replacement choice is Heroic Fury; or if your 10man has no hunter or shaman for AoE slow, Piercing Howl is great. If you want any extra talents, deduct points from Precision before any other.
However, again, be mindful how hit is still a nice deal of overall dps even with hit cap. If you're using 2nd build, remove points from Booming Voice over above mentioned.
Damage the whole squad of adds at Lady Deathwhisper. Attack two Blood Beasts on Deathbringer Saurfang. Attack the Lich King and two nearby Valks Never allow your Sunder Armor to expire, that's the most messed up thing you can allow to happen!
Use Slam on proc. Use Recklessness if viable Death Wish and trinket procs are up. Use Victory Rush! Slam proc. Otherwise you ruin your damage output by ruining cooldown timers.
Congratulations on reducing your damage output. All rage above 25 will be lost. Once you apply Rend, you will have 15 Rage as you swap back to Berserker Stance and wait for that auto attack to land.
Because if you strike with either weapon while in Battle Stance, you will only retain 25 rage once you swap back congratulations on reducing your damage output!
You need to have Improved Rend talented. Having Glyph of Rend helps. It will never out-damage your critical strikes, but the gap itself rises the higher your ArP rating is.
You need to have Feral Druid in the raid group, or rare Arms Warrior breeds. If there is no protection warrior in the raid, use Sunder Armor as I have described.
ET — Emergency Tanking Sometimes things just go wrong. Some ability notes that you should keep in mind: Sunder Armor — Keep it up if there are no protection warriors, I explained already how.
Save your Bloodrage for when you swap back to Berserker stance. You can also use it just as the tank is pulling or when you're just about to engage a newly arrived add.
Shield Slam — It dispels one magical effect. Sometimes it will up to you to do it. Disarm — Some adds can must be!? Shield Wall and Shield Block — Use it to reduce the damage you take on heavy raid damage mechanics.
Always use when ET-ing. Enraged Regeneration — Another CD to use during high raid damage. This counts as having an additional HoT on you. Intervene — Your second choice ability to cover distances.
Combined with ETing, you can save a tank, or any other raid member, from death. Avoid doing this while dpsing, it results in mean dps loss — raiders need to take care of their threat, yourself included.
Intercept — Your first choice of abilities to cover distances with. Also stuns the enemy, use that mechanic if you must. Note, this is one of the shorter stuns in the game — if the longest stuns are what the raid seeks, try not to intercept at all not to invoke diminishing returns but rather intervene to the location instead.
Berserker Rage — Makes you immune to things, fear being the most common of all. Use it on time to prevent bad stuff from happening. However, save it if you know you have to stance-dance at some point for whatever reason e.
Time to maneuver! Hamstring is applicable to most adds. It's rare that an adds wants to be slowed, but if it needs to, you can contribute.
Purgeatory displays information in either chat channel or you locally when you defensively or offensively Including spell steal dispel a spell, as well as when the dispel fails, as well as announcing interrupts, and few things more.
Optional addon, replaces floating combat text — recommended to clear the middle of your screen. Omen displays threat list. Crucial for PvE. Quartz castbar addon — while you have no spells to cast, it displays your swing timer — and that is VERY crucial to know as a warrior.
Recount or Skada tracks combat statistics for real time or later review. Note, hide it during the fight. Pay attention! Snowfall Key Press makes your actions trigger on key press rather than release.
There are more addons I could recommend, but these are the basic core of enhancing your UI. Also, if that bug is present, it makes Night Elves the supreme dps choice.
Pots will reset every 2min. Stat order is: Hit and Expertise are your main dps stats. You need expertise rating 26 6. Strength is more valued than raw attack power.
One point of strength gives 2AP and 0. Every point after is a wasted stat. Haste is the least wanted stat.
Share this post Link to post Share on other sites. Posted June 10, Reserved for changes. Posted June 11, edited. Edited June 11, by Vertazwar Didnt have time to check your whole guide, just what I saw.
Posted June 13, Looks great, just a quick note: Heroic throw stops auto attack for 3s. Posted June 15, edited. Posted June 16, edited.
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